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See our Readme page for information regarding installing and playing our maps, and use of our custom content.





Red Orchestra

David's Maps:

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Tribes:Vengeance

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MP-Assassinate-DGSP
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XMP-DG_Alaska

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David's Maps:

DM-DG_Dyscus
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DM-DG_Octagon
DM-DG_SkyScraper
DM-DG_Vapour

Jason's Maps:

DM-DG_Haunted
DM-DG_Ruins

Level Design:

Custom Scripts
Custom Sounds
Custom Textures



The Team

David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer

Jason 'FRaK' Dudley - tester
See the map Readme for other testers


Contact

You can email us at
dgunreal@lilchips.com

 

ONS-TCMP-DG-Meadowland

by David R. Green
Unreal Tournament 2004 map #4

Part of the TCMP Map Pack

After the morning dew has quenched the meadow flora, sunlight evaporates the moisture that remains from the barren rocks and mountain ridges, forming the misty haze that enshrouds the hills.  Butterflies flutter over the flowers, birds sing their morning hymns, eagles soar among the clouds, while engines roar and weapons fire... in the meadowlands.


ONS-DG-Meadowland


Description Control the Nodes and attack the opposing team Core in the peaceful Meadows.
Design This map was designed to create a life-like atmosphere with a large realistic terrain and plenty of flora and insects.  A larger depth of flora would be nice, however, due to limitations of the Unreal Engine and current computer video hardware, to keep the framerate respectable only a medium amount of trees and deco were implemented.
Features - plenty of custom scripts, sounds, staticmeshes, and textures
- many custom designed and developed staticmeshes
- no CSG (BSP brushes) was used for greater map speed
- realistic high resolution terrain with erosion and multiple textures
- custom in-house developed software was used in making the terrain
- plenty of shader textures
- custom scripted audio effects
- emitter objects
Game Type Onslaught
Players 6 to 24 (recommend 6 to 10)
Map Specifications
Style huge outdoor
Dimensions 131,072 UUs subtraction (2.5 sq kms, 1.6 sq miles)
98,304 UUs terrain (1.9 sq kms, 1.2 sq miles)
90,112 UUs of play area (1.7 sq kms, 1.1 sq mile)
Music yes
Weather no
Custom meshes yes
Custom music no
Custom scripts yes
Custom sounds yes
Custom textures yes
Notes Skybox Textures by Hipshot.
Four software applications were used in the creation of this terrain including custom in-house developed software.  Even greater detail will be used on the next map.
It would have been nice to increase the tree density over the entire map, but the goal was to keep the map running at a respectable framerate with 16 to 24 players.
Low end PCs should turn off the Foliage option (terrain deco layers) and set their World Detail level to Normal or Low, for a large increase in game framerate.
For extra game fun, be sure to try the following mutators with this map: Lightweight Vehicles, Stunt Vehicles, and Vehicle Pickups.  And for a cool bot's-eye-view of the realistic environment, start a Spectate game, choose your favorite bot, then press F4 to see what they see.

The standard ONS-TCMP-DG-Meadowland map includes the following features:
- best suited for 6 to 10 players, maximum 24
- two Cores and 5 Nodes
- 8 Link setups
- two weapon lockers at each Core and Node, every weapon is available on map
- 21 vehicles (Scorpion, Hellbender, SPMA)
- 2 turrets (one at each Core)
- farther fog distance for more scenery viewing
Bugs None.
Requirements Unreal Tournament 2004 and the Epic ECE 1.1 free Bonus Pack
Download
ONS-TCMP-DG-Meadowland 22.0MB 2006-03-01 10:54pm
. . .
online soon TCMP Official Site .
Download Now lilchips.com 730 downloads
Download Now FilePlanet Mirror #1
Download Now FileFront Mirror #2
Download Now Mapraider Mirror #3
UT2004 Stats ONS-TCMP-DG-Meadowland Map ID is 28163



Map Screenshots:

ONS-DG-Meadowland ONS-DG-Meadowland
ONS-DG-Meadowland ONS-DG-Meadowland
ONS-DG-Meadowland ONS-DG-Meadowland
ONS-DG-Meadowland ONS-DG-Meadowland



Map Link Setups:
Note: total distance across the playable map is 81920 UUs, 5120 feet or 1 miles, 1560 meters or 1.5 kms.
To travel from Node 1 to Node 4 is 1:20 in a Scorpion.


Default
Default
ChokePoint
ChokePoint
Circular
Circular
Hectic
Hectic
LongHaul
LongHaul
LongHaul2
LongHaulII
LongLine
LongLine
T-bone
T-bone




0607.10 · 3252 page accesses · Copyright ©2008 David R. Green · All Rights Reserved.