Unreal II and XMP
David's Maps:
XMP-DG_Alaska
Level Design:
Meshes
Textures
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The Team
David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer
Jason 'FRaK' Dudley - tester
See the map Readme for other testers
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Contact
You can email us at
dgunreal@lilchips.com
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DM-DG_SkyScraper
by David R. Green
Unreal Tournament (UT99) Map No. 4
Inspired by UT's DM-Morpheus by Dave Ewing, DG SkyScraper expands and develops the
mile-high towers into a city block of fraggin' fun. With a diverse look from clean
office buildings and apartments, to garages and concrete, to slums and graffiti.
Jet-cars fly past overhead and below, and numerous highways are filled with traffic.
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DM-DG_SkyScraper is awarded a 9/10 from Multi
Player Zone. |
| Description |
The atmosphere is dark as
night encroaches around the towers jutting into the edge of space, greatly contrasting the
lit interiors. The gravity is moon-like due to the high altitude. |
| Design |
I enjoyed playing
DM-Morpheus so much that I felt a larger scale city block with the same design idea would
be fun. |
| Game Type |
DeathMatch |
| Players |
2 to 10 |
| Map Specifications |
| Style |
Outdoor/indoor city |
| Dimensions |
32,768 UUs (2048 feet) - 8192 UUs
of play area |
| Music |
... |
| Weather |
no |
| Custom meshes |
no |
| Custom music |
no |
| Custom scripts |
no |
| Custom sounds |
yes |
| Custom textures |
yes |
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| Notes |
SkyScraper is a complex
and detailed map, that includes sixty custom textures and numerous custom sound
effects. A fast computer and video accelerator is recommended.
SkyScraper was designed to be played with the JumpMatch Mutator enabled, to allow you to
leap from building to building.
This map requires Unreal Tournament Bonus Pack #4 "Christmas 2000 Pack" from Epic for the SGTech1.utx Texture Package.
Download it from unrealtournament.com.
Check your UnrealTournament/Textures folder first to see if you already have it. |
| Bugs |
None |
| Download |
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