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See our Readme page for information regarding installing and playing our maps, and use of our custom content.





Red Orchestra

David's Maps:

Petros coming soon

Level Design:

Information & Tutorials


Tribes:Vengeance

David's Maps:

MP-Assassinate-DGSP
MP-Mercy-DGSP
MP-Truth-DGSP


Unreal II and XMP

David's Maps:

XMP-DG_Alaska

Level Design:

Meshes
Textures


Unreal Tournament

David's Maps:

DM-DG_Dyscus
DM-DG_Illusion
DM-DG_Io
DM-DG_Octagon
DM-DG_SkyScraper
DM-DG_Vapour

Jason's Maps:

DM-DG_Haunted
DM-DG_Ruins

Level Design:

Custom Scripts
Custom Sounds
Custom Textures



The Team

David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer

Jason 'FRaK' Dudley - tester
See the map Readme for other testers


Contact

You can email us at
dgunreal@lilchips.com

 

DM-DG_Io

by David R. Green
Unreal Tournament (UT99) Map No. 6

DG Io is a test in creating more realistic terrains for outside battles.  This map includes plenty of custom textures, scripted objects and cool effects such as environmental falling meteors.  A fast computer and video accelerator is recommended.



Description Deep within our solar system, heavy battles rage on the moons of Jupiter.
Heated from the nearby planet, the moon Io sustains life... and death.
Design A test of the UT Engine's BSP Terrain system.  This was a lot of work to implement as the BSP Terrain tends to create invisible collision hulls on the map.  A lot of time was spent simply walking along every cut line checking for collisions and adjusting the terrain to remove it.   The map was designed so that it could be available in both DM and CTF versions.   The CTF was not completed.
Game Type DeathMatch
Players 2 to 8
Map Specifications
Style Large outdoor
Dimensions 36,864 UUs  (2304 feet) - 16,384 UUs of play area
Music ...
Weather yes
Custom meshes no
Custom music no
Custom scripts yes
Custom sounds no
Custom textures yes
Notes This map requires a high-end system due to the large bsp created by the terrain.
I may one day create better edge-matching and blending terrain textures.
I may also create a Capture the Flag version of this map one day.
Bugs None
Download
DM-DG_Io.zip 2.5MB (5.2MB) 2002-04-18
. 605 downloads .




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DM-DG_Io DM-DG_Io .




0510.03 · 1384 page accesses · Copyright ©2008 David R. Green · All Rights Reserved.