Unreal II and XMP
David's Maps:
XMP-DG_Alaska
Level Design:
Meshes
Textures
|
The Team
David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer
Jason 'FRaK' Dudley - tester
See the map Readme for other testers
|
Contact
You can email us at
dgunreal@lilchips.com
|
|
DM-DG_Illusion
by David R. Green
Unreal Tournament (UT99) Map No. 5
DG Illusion is a platform style map that includes plenty of custom textures, animated
textures, sound effects, scripted objects and effects, and some new mesh items. A
fast computer and video accelerator is recommended.
| Description |
Illusion Space Dock floats
above the surface of a dark alien planet. |
| Design |
To achieve the furious
platform game style and look of a Quake map. One of the things that always bothered
me with most Quake style platform maps, is that the designers usually left the entire area
around the platform as nothing but blackness. This map has the platform in a full
environment. |
| Game Type |
DeathMatch |
| Players |
2 to 8 |
| Map Specifications |
| Style |
Floating platform |
| Dimensions |
32,768 UUs (2048 feet) - 4096 UUs
of play area |
| Music |
... |
| Weather |
no |
| Custom meshes |
yes |
| Custom music |
no |
| Custom scripts |
yes |
| Custom sounds |
yes |
| Custom textures |
yes |
|
| Notes |
This package includes two
maps, one for single-player that includes more features but has a higher system demand,
and one for multiplayer with faster framerates. |
| Bugs |
None |
| Download |
|
|
|