Unreal II and XMP
David's Maps:
XMP-DG_Alaska
Level Design:
Meshes
Textures
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The Team
David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer
Jason 'FRaK' Dudley - tester
See the map Readme for other testers
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Contact
You can email us at
dgunreal@lilchips.com
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DM-DG_Dyscus
by David R. Green
Unreal Tournament (UT99) Map No. 2
Step out onto the arena in Dyscus, the Unreal Tournament Map created by DG for those who
prefer their action fast and furious. A quick-paced DeathMatch Rocket Arena style
map with bonus Enforcer, Sniper Rifle and Redeemer, and just enough health and armor to
keep you alive for one more frag.
| Description |
A fast-paced Rocket Arena. |
| Design |
Design of this map was to
create a greco-roman based rocket arena with a futuristic twist. |
| Game Type |
DeathMatch |
| Players |
2 to 8 |
| Map Specifications |
| Style |
Floating platform |
| Dimensions |
24,576 UUs (1536 feet) - 8192 UUs
of play area |
| Music |
... |
| Weather |
no |
| Custom meshes |
no |
| Custom music |
no |
| Custom scripts |
no |
| Custom sounds |
no |
| Custom textures |
yes |
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| Notes |
Enjoy |
| Bugs |
None |
| Download |
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