Unreal II and XMP
David's Maps:
XMP-DG_Alaska
Level Design:
Meshes
Textures
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The Team
David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer
Jason 'FRaK' Dudley - tester
See the map Readme for other testers
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Contact
You can email us at
dgunreal@lilchips.com
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MP-Mercy-DGSP
by David R. Green
Tribes:Vengeance Map No. 1
This map is a modification of the single-player map of the same name.
Credits of course to the SP map designer.
| Description |
Battling for supremacy in
a post-apocalyptic city. |
| Design |
Two tribes fighting in a
war-torn destruction of old cities. Be sure to capture the unclaimed territory. |
| Game Type |
MP CTF |
| Players |
maximum |
| Map Specifications |
| Style |
Large outdoor, 2 Tribes, 1 Territory |
| Dimensions |
102,000 UUs (1.2 square miles) |
| Music |
yes |
| Weather |
yes |
| Custom meshes |
no |
| Custom music |
no |
| Custom scripts |
no |
| Custom sounds |
no |
| Custom textures |
yes |
|
| Notes |
This map was kept as true
as possible to the original SP map.
This is a very large map with a high poly-count so you will require a high-end computer.
Due to the high amount of detail, the minimum recommended system is a P4-2GHz with
1GB RAM and ATI 9600 Pro.
Included in the zip file is the Map, Texture and Havok files. Copy to their
appropriate folders as in the zip file.
The CommandMap was updated to include the new objects and to fix a few glitches in the
original image. |
| Bugs |
- Territory Spawn Tower
will not access for respawning. |
| Download |
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| Load |
Map |
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