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See our Readme page for information regarding installing and playing our maps, and use of our custom content.





Red Orchestra

David's Maps:

Petros coming soon

Level Design:

Information & Tutorials


Tribes:Vengeance

David's Maps:

MP-Assassinate-DGSP
MP-Mercy-DGSP
MP-Truth-DGSP


Unreal II and XMP

David's Maps:

XMP-DG_Alaska

Level Design:

Meshes
Textures


Unreal Tournament

David's Maps:

DM-DG_Dyscus
DM-DG_Illusion
DM-DG_Io
DM-DG_Octagon
DM-DG_SkyScraper
DM-DG_Vapour

Jason's Maps:

DM-DG_Haunted
DM-DG_Ruins

Level Design:

Custom Scripts
Custom Sounds
Custom Textures



The Team

David R. Green
- mapper, mesher, audio/music,
- scripter, texturizer

Jason 'FRaK' Dudley - tester
See the map Readme for other testers


Contact

You can email us at
dgunreal@lilchips.com

 

MP-Assassinate-DGSP

by David R. Green
Tribes:Vengeance Map No. 3

This map is an extremely heavy modification of the single-player map of the same name.
Credits of course to the SP map designer.
There are two easter-eggs in this map - try to find them!

MP-Assassinate-DGSP




Description A stealthy assassin in the darkness of night.
Design Design of this map was based on creating an extremely vivid atmosphere, properly balanced team equipment and vehicles, and preventing base-raping.
Be sure to protect the team base generator, without it, your bases are vulnerable.
Game Type MP CTF
Players maximum
Map Specifications
Style Large outdoor, 2 Tribes, 1 Territory
Dimensions 102,000 UUs (1.2 square miles)
Music yes
Weather yes
Custom meshes no
Custom music no
Custom scripts no
Custom sounds no
Custom textures yes
Notes This is an extremely large and detailed map with a high poly-count and lots of detail so you will require a high-end computer.  Recommended minimum system: P4-2GHz 1GB RAM ATI Radeon 9600.
Included in the zip file is the Map, Texture and Havok files.  Copy to their appropriate folders.
This map was a major re-conversion which included creating entire base sets for the opposing teams.  The terrain and skybox and parts of the layout were maintained from the SP version.
Some features such as the many new Projector Textures and FX require the game to be in Ultra-High World Detail mode.

There are both full and lite versions of this map available for download.  The lite version does not include the terrain macro textures for smaller file size on game server auto-downloads.  The full version has a larger texture package and also looks better visually.
Bugs - Lift type mover stutters (problem with Havok integration?).
- Danger Projector Textures are unclamped.
- Phoenix Base and Territory Spawn Towers will not allow access for re-spawning (silly T:V bug).
Download
MP-Assassinate-DGSP 77.6MB v1 2005-03-11
MP-Assassinate-lite-DGSP 37.6MB v1 2005-03-30
. . .
MP-Assassinate-DGSP-Maps.zip 44.3MB 457 downloads




Load Map
MP-Assassinate-DGSP MP-Assassinate-DGSP


MP-Assassinate-DGSP MP-Assassinate-DGSP MP-Assassinate-DGSP
MP-Assassinate-DGSP MP-Assassinate-DGSP MP-Assassinate-DGSP
MP-Assassinate-DGSP MP-Assassinate-DGSP MP-Assassinate-DGSP
MP-Assassinate-DGSP MP-Assassinate-DGSP MP-Assassinate-DGSP




0510.02 · 1468 page accesses · Copyright ©2008 David R. Green · All Rights Reserved.